1. Break into the game industry
Author: / by Ernest Adams
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming- Vocational guidance
Classification :
QA76
.
76
.
C672
,
A32
2003


2. Breaking out of the games industry /
Author: Matthew M. White.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Video games-- Design-- Vocational guidance.,Video games industry-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board.
Classification :
HD9993
.
E452
W55
2019


3. Game anim :
Author: Jonathan Cooper.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Vocational guidance.,Video games-- Design-- Vocational guidance.,ART / Film & Video,Computer animation-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,PHOTOGRAPHY / Techniques / Cinematography & Videography
Classification :
TR897
.
7
.
C66
2019eb


4. Game design
Author: / Bob Bates
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer games- Marketing,Electronic games industry,Computer games- Programming Vocational guidance
Classification :
QA76
.
76
.
C672
,
B38
2004


5. How video game designers use math /
Author: by Jill Egan ; math curriculum consultant, Rhea A. Stewart.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Mathematics, Juvenile literature.,Computer games-- Design-- Mathematics, Juvenile literature.,Computer games-- Programming-- Vocational guidance, Juvenile literature.,Video games-- Design-- Mathematics, Juvenile literature.,Video games-- Design-- Vocational guidance, Juvenile literature.,Computer animation.,Computer games.,Mathematics.,Video games.,Computer animation-- Mathematics.,Computer games-- Mathematics.,Computer games-- Programming-- Vocational guidance.,Computer games-- Vocational guidance.,Mathematics.,Video games-- Mathematics.,Video games-- Vocational guidance.
Classification :
QA76
.
76
.
C672
E33
2010


6. Video game designer /
Author: Walter Oleksy.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming-- Vocational guidance, Juvenile literature.,Video games-- Design-- Vocational guidance, Juvenile literature.,Video games-- Design-- Vocational guidance.,Vocational guidance.
Classification :
QA76
.
76
.
C672
O44
2000


7. Virtual apprentice.dollar5Computer game designer /
Author: by Don Rauf and Monique Vescia.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming-- Vocational guidance.,Computer games-- Programming.,Electronic games industry-- United States.
Classification :
QA76
.
76
.
C672
R39
2008


8. Virtual apprentice.dollar5Computer game designer /
Author: by Don Rauf and Monique Vescia.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming-- Vocational guidance.,Computer games-- Programming.,Electronic games industry-- United States.
Classification :
QA76
.
76
.
C672
R39
2008

